Marco Redondo

— PROJECT NAME

Trident's Tale


— ROLE

Lighting and technical Artist


— RELEASE DATE

22.05.2025


— ENGINE

Unreal Engine 5


Trident’s Tale is a pirate exploration action-RPG developed by 3DClouds. Players take on the role of Ocean, a young captain on a quest to recover the fragments of the legendary Storm Trident. The game combines naval exploration with land-based combat across villages, dungeons, and open zones. Built with a vibrant cartoon art style and hand-crafted maps featuring a day/night cycle.


My Contribution

  • - Set up, polish, and optimize cinematic sequences, working closely with the programming team to develop and implement custom technical solutions