Marco Redondo

— PROJECT NAME

Formula Legends


— ROLE

Lighting and Technical Artist


— RELEASE DATE

18.09.2025


— ENGINE

Unreal Engine 5


Formula Legends is a simcade racing game developed by 3DClouds that celebrates Formula 1 history. It blends arcade accessibility with simulation elements such as tire wear, fuel consumption, and dynamic weather, letting players race reimagined versions of iconic cars and circuits across different eras of motorsport.


My Contribution

- Design and implement the lighting and dynamic weather system

- Lay out and dress several race tracks to balance visual quality and gameplay

- Assets Integration

- Optimize scenes and assets to ensure performance across all target platforms

- Create era-specific post-process effects to visually distinguish each historical period

  • - Set up and refine camera sequences for the game intro, the podium scene and the in-game showroom